Pesaro
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Description
The survivors start at the elementary school Anna Frank in Pesaro and they have to reach the Fiorenzuola shore where a fishboat awaits them to escape. This is my first campaign. After having played many campaigns set in USA, UK, Spain, Argentina, Japan, China etc...I thought it was time to have one set in Italy, particularly in my city. Remember to enable the game instructor, at least in the first run. Set the Shader Detail on Medium at least, or else you will see the sky with the missing texture. Special thanks to: - Valve, for their great, ageless and entertaining videogames to play again and again; - Satanic_Spirit, for fixing the Finale, creating the Pipe Bombs' and keycard's events and lots more; - [FoRcE]army_guy3, for his support with some scripts; - Sherriff Huckleberry, for making the campaign lighter and giving useful suggestions; - RF, for fixing a problem in the finale script; - The Dead Weights clan, 소다므 and my friends from Pesaro, for testing the campaign; - WorldofLevelDesign, for his clear and well-done tutorials; - TopHATTwaffle, for his tutorials and RealWorldTextures; - Roflmahwafflz, for his Intro Camera tutorial; - AnacondaTutorial, for his Finale tutorial and also thanks to you that are going to play and (hopefully) enjoy running around Pesaro, the city of Sea, Mountains, Music and DEATH!
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Changelog
03/07/23 ======== v.15 - in map 2, fixed a missing texture and aligned some displacements;
Linked Content
- 6 Maps
Pesaro 2a Ondata
v12.0 Final (734MB) - 4 Maps
Pesaro 4
v4.0 Final (357.8MB) - 3 Maps
Pesaro 3a Dose
v3.0 Final (456.4MB)
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Developers & Credits
-
SimoFY
Developer
File Details
Pesaro1_v15.zip
(341.7 MB)
View Changelog
Version 15.0 Final
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