Reviews for Dead Run L4D2

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    • BlackMessa
      BlackMessa

      Posted this review

      8

      Can anyone finally solve the problem of climbing bots on ladders ???

      I just played a campaign, so I leave my impression.
      What's good about the campaign is:
      -The well-done campaign without some big bugs
      -Enough supplies, especially bombs, and ammunition
      -No exaggerated hordes, tolerable ...
      What's wrong with the campaign is:
      -Too provoked hordes for no reason
      -Allegedly, the special infected trigered the hordes, but special infected is nowhere in sight.
      -The bots are stuck for no reason, and they will not pick up supplies
      -In many campaigns I noticed that bots have a problem when they climb ladders, often falling from the ladder and die. The same is happening in this campaign.In the third map there is a bug, the bots will not get into the elevator to rise to the surface, and if they enter one obligatory stands on the edge and dies when the elevator is lifted. When the train starts, the bouts begin to suddenly fall out - they jump out of the train and die.
      If we look at the end all together, this is a good campaign without some exaggerated bugs except for the bots. Four stars for this campaign. Greeting

      This review was posted before the latest release.

    • Noire-Chan
      Noire-Chan

      Posted this review

      10

      Decent, great map layout

      Pretty much nothing to say about it here, it's very well made. I like how some of the half life sounds are used, and the rescue event is super cool. Great work!

      This review was posted before the latest release.

    • ShineKiaa
      ShineKiaa

      Posted this review

      6

      Potential map with a couple of Deadly Problems

      Completed in expert realism. Man I'm not gonna lie, this's really not bad and I feel underrated! (Even though I'm giving the rating below the current average rating lol)
      But what happened was, something made me really rage about this map was, the same reason as Dead Echo 2, we crashed at the stats! After fighting so hard...
      
      There's really a couple of ideas I like about this map:
      - I like how we need to go underground to activate generators in order to proceed
      - I like how we got to ride on the train and fight the hordes behind and how the ride wasn't too fast (custom map back to school's truck is too fast)
      - I like how in finale there's 2 houses for us to choose to hold out
      - I like how there's a vehicle (was it a van?) hanging on the bridge ready to drop down, and after dropped down just exploded, but there wasn't even a single horde created out of that noise which was kinda awkward as the whole map there was so many occasions where there's a horde without any logical cause but this one has all the logical reason to summon a horde but it didn't
      
      Biggest Cons:
      I think if the stats wasn't bugged, and the line of sight problem wasn't so severe in the map, like there's so many times the horde spawned right in front of us and created huge lag problem to us, it'd have been a really fun experience.

      This review was posted before the latest release.

    • Guest

      Posted this review

      This account has been deleted

      This review was posted before the latest release.

    • ****7_****
      ****7_****

      Posted this review

      4

      Glitchy At Best, Then Map 3 Ruins It All

      PROS
      Really good environment
      Supplies marked
      Good events
      Good boss placement
      Interesting laser- health thing
      
      CONS
      Bots get progressively worse. They pick up less and less stuff until Map 3, where they won't grab anything
      Map 3 starts with no medkits
      Many " 'SI' alerted the horde" without anything actually being triggered.
      Map 3, when you hunt for generators, bots won't get on elevator, causing them to perpetually fall off the ledge and help each other up.
      Map 3, while following arrows, requires you start generators in a certain order.
      
      CONCLUSION
      For the first 2 maps, it plays well, even if bots won't pick things up all the time. Then Map 3 decides to turn a playable campaign into another (unfortunately common) example of bots hindering play so much a single player can't enjoy the game. (Seriously, do this many authors just test maps with humans and publish without playing alone, or do they actually release it knowing full well bots don't work because "who cares if single players can play- you're supposed to play with others"?).  No saferoom medkits at the start, although the cool thing with lasers heals you. When the bots started failing at the generator event in Map 3, I figured I could run through it, find the generators and get the lift back up, and I probably could have, if they weren't specifically ordered. So no, while 3 bots are stuck on an infinite loop of "get stuck on a ledge where the lift was because our nav wasn't coded well enough to make us follow the player down there.", I'm not following arrows only to find it's not the right generator.

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      No working vpk included.

      This review was posted before the latest release.

    • darkness994
      darkness994

      Posted this review

      8

      --

      some textures are made poorly but its a playable and enjoyable map i liked it

      This review was posted before the latest release.

    • suchakree441

      Posted this review

      10

      i like a many hordes and panic

      i like it!

      This review was posted before the latest release.

    • Guest

      Posted this review

      This account has been deleted

      This review was posted before the latest release.

    • NewmanPostal
      NewmanPostal

      Posted this review

      2

      Even the original was bad.

      The actual Dead Run was bad, but this takes it beyond eleven. Don't play this unless you have a death wish.

      This review was posted before the latest release.

    • JacobCrow
      JacobCrow

      Posted this review

      2

      Don't bother

      I've played the original Dead Run before, got stuck in one of the maps with no way to move forward. That should never happen in a Left 4 Dead campaign. I couldn't imagine how worse it could get, but thanks to this, I can.

      This review was posted before the latest release.

    • jaxtor287
      jaxtor287

      Posted this review

      8

      Not Perfect Yet

      This would be one of my favorite campaigns if it didn't have certain issues.  Sometimes the bot players won't pick up pills, and I have to give them pills.  Sometimes they won't pick up ammo until I stand next to an ammo pile.  Those aren't major problems.  The bot players will get on the elevator now so that I can go down and activate the three pumps, but I did notice something wrong with the color of the water at the first pump.  It was purple.  It looked like missing textures.  I never had that problem before.  The only other problem I always have is that the stats never display after I finish the finale.  I just get a blank screen after the finale ends.  That isn't really a problem.  I can just press the Escape button on the keyboard.

      This review was posted before the latest release.

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