Reviews for Tokyo Dark

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    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      6

      Review

      Meh. You could've done a lot more with chapter 1, Suicide Forest is the perfect location to base a custom campaign on, but instead it ends up being this flat empty generic "forest" instead. Chapter 2 is nothing special, spend some time in a blocked off area of town, search for a key to unlock a door and return to the vehicle (safe room.) Finale is a tad undersupplied imo, but not by much. Not much to say about this one, had some great ideas and concepts but they were poorly executed unfortunately, fairly short campaign overall.
    • Emersonrick
      Emersonrick

      Posted this review

      6

      There's a lot to improve!

      I will give 3 stars because I want to believe that the developer of this campaign is new to the subject and it would not be fair to belittle the effort!
      
      Come on:
      
      1- 100% linear campaign, there is nothing to explore and what you have to explore only 1% chance of finding any item
      
      2- Basically only pistols are essential, after all we hardly find piles of ammunition for primary weapons
      
      3- Adding an instructor on the first map helps because it prevents us from returning to the other side of the scenario in vain, that was embarrassing and almost made me abandon this campaign with a few minutes of play
      
      4- The scenery contains many invisible walls and / or doors, places that we think we can explore are only for time so I never see a cabin without the doors in L4D2 that cannot be explored, even if there is nothing inside, that is horrible in this campaign.
      
      5- The end was just walking around until the primary ammo ran out, but after a lot of trying we found a door that allowed a room with a pile of ammo. I couldn't find a goal in the end, nothing happens, hunters, smokers, spitters and boomers spawn in the distance and just a few common ones to kill.
      
      6- There is no rescue at the end, we just look like fools from side to side trying to find something but there is nothing. If I am wrong then I ask you to add an instructor to the rescue.
      
      Final considerations:
      
      I ask you to review and add more action to this campaign. Correct the ending, show how to be rescued. There are interesting scenarios and beautiful lights at some points, but it needs more interactivity. Adding items and exploration locations will help a lot to make this campaign better.
      
      Thanks!
      • OK. I will play the final chapter again and try to find this radio. Thanks.
      • As much as I like to make maps and update them, I don't think I will be able to do them because life. Work and some other stuff I have to do and making maps is going to  take so long and I haven't been making maps for months. For the ending, there is a radio in one of the buildings. Interact with it and hold off until the train comes. It was fun to make maps for 2 years and thanks for the review. Sorry if I'm able to update.
    • IrFikar
      IrFikar

      Posted this review

      10

      YES

      I Can't see but this NICE with Darkness
    • SerenityRose
      SerenityRose

      Posted this review

      10

      a good Map turn great

      ok so I have been forgetting to rereview this map but now that I finally have the time let me go ahead do this.
      first, the change to 3 maps from 4 maps was an excellent choice.
      second, the second map where you had to get the mask to get back into the train I'm happy to say that's been fix.
      the bots won't go into the next safe house till you get the mask. 
      and Lastly, the finale is so much better it feels more challenging without being annoying.
      so this has gone from a 4 out of 5 to a 5 out of 5 stars.
      the fix has made this map so much better and is so much fun to play people should play this at least once.
      Recommended difficulties: advance/expert (this is so good that you're guaranteed to have a good time.)

      This review was posted before the latest release.

      • np glad to played the updated map.
        i also like this map cuz it feeds into my horror game side XD
      • I see that you changed your review. Thanks by the way.
      • ty for the heads up if it's good then i'll edit my review :3
      • Update, if you want to replay.
      • i understand and i look forward to the final product :3

        This comment was posted before the latest release.

      • Thanks for the review and I'm working on the update so it's going to take some time.

        This comment was posted before the latest release.

    • yhxp84215
      yhxp84215

      Posted this review

      6

      innovative ideas but still boring and short

      after the end of the chapter 2,
      game crash when loading Chapter 3
      I must start chap3 from lobby
      -----------------------------
      environment is very good
      music is great when you enter some places
      kind of mysterious , Suspense, and horrible when searching the key
      I feel like playing resident evil map, and it's good for me
      -----------------------------
      some ideas in this map are very innovative like
      1. no saferoom door
      2. find mask and go back to the same train
      3. lots of custom pictures and models
      4. searching key in the File box, sometimes drop items or weapons
      -----------------------------
      stage 1 and stage 2 are too short, Not many places to explore
      you can just combine stage 1 and stage 2
      no need to spit to two stages
      Also a lot of places still need filling up with props, cause currently it feels too empty, too easy killing horde and SI
      stage 4 rescue is too bring and easy
      I suggest that maybe just design rush event, spawn tank and horde in front of survivors 
      like the parish map 5 rush the bridge

      This review was posted before the latest release.

      • Thanks, working on update.

        This comment was posted before the latest release.

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