Reviews for Condition: Critical

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    • Mz Cookies
      Mz Cookies

      Posted this review

      6

      Good concepts but poorly executed

      PROS
      - Car comes smashing through near end of map 1
      - Idea of unlocking door
      - Plenty of doors to open and places to explore
      - Long first and only map, at least
      
      CONS
      - Very unevenly balanced for expert. Definitely designed for lower difficulties
      - Tedious intro
      - Annoying having to backtrack all that way for the button, which is in the same spot every time
      - Confusing in the factory where to go to turn off alarm. No direction what so ever. Have to find this tiny thing that you can jump on in the corner. Very annoying for expert playthroughs with constant horde going on 
      - Incomplete
      - No directional arrows what so ever
      
      Dev has some good ideas, just seems to lack the experience to put them all together, functionally. clearly abandoned but its a good map for lower difficulties for a bit of fun
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      8

      Review

      Great campaign. However i needs to be longer and the second chapter doesn't load. Other than that I liked it. Nice map design. Plenty of supplies. Nice navmesh. No glitches/bugs. Nice work.
    • SpeedBoost
      SpeedBoost

      Posted this review

      8

      This review has been hidden because the user has been banned or restricted.

    • runningwild09
      runningwild09

      Posted this review

      9

      Pros:

      Amazing attention to details
      Loved all the rooms to explore throughout the whole map
      Like how various weapons and health packs were cleverly placed
      Good challenge attempting to turn off the alarm, and moving that one crate
      Right amount of zombie spawns

      Cons:

      Tanks in the parking lot area was tricky, but not that bad IMO
      
      Kinda easy to get lost, but nothing wrong with getting lost and tehn finding your way out of it

      Conclusion:

      Im really excited to see where you take it with the next two maps, and if this is really your first map, then you did one hell of a great job.  The only part that I got really frustrated at was the alarm thing.  I was able to get on a conveyor belt that should take me up to that room where you then run through (and past the witch) and then from there, just go to the room with the alarm switch, but there were three boxes that were in my way.  i was able to jump around enough to get past two of the three boxes, but I was unable to get past that third one. Now, if there is another way, then Ill do that, but using the conveyor belt, wasnt possible due to those boxes being in the way.
    • Roflmahwafflz
      Roflmahwafflz

      Posted this review

      8.8

      Pros:

      Adds a decent challenge i dont see in many campaigns, such as having to actually look for better gear, the search-reward was a good touch and sadly i may be the only one who likes it
      
      Detailed as it should be for a place where an infection recently broke out
      
      Kudos to the fact this is your first map, i know i couldnt do this on my fifth.
      
      Replayability is high

      Cons:

      Constant tank spawn, perhaps use a director check, if director is so n so angry spawn a tank, if not spawn a witch or something like that, the tank is just too expectable and partially kills replayability.
      
      While the infection was a recent breakout i would like to note it is Too Neat, see conclusion for suggestion.
      
      Versus lacks infected ladders and good spots to attack from, makes it a lot harder for infected to kill survivors, for some ppl this is a pro and for some its a con, i placed this in con while i might consider pro in some situations.
      
      On map 1 at the warehouse i had the horrid experience of being charge glitched under the map, charger took me into a wall and i sunk down under the map, see conclusion for possible fix.

      Conclusion:

      Overall this map produces a challenge for survivors on Advanced+ due to search and conquer for good guns which slows progression which is a good feature and it is a replayable map meaning i can put this on my server and not get the "Oh not this map plz changeh 2 DC dis map iz boring" However in contrast the constant tank location is a replayability kill factor for people who have played the map 3+ times.
          In versus i have noticed there is a lack of infected ladders, while they still exist and are easy to find you could easily open up more possibilites for infected by adding a versus ladder here and there, this also would generate good hiding and attack spots. 
         Some of the maps in certain areas are too neat, perhaps add a overturned crate, desk, or car where you see fit and messy the place up a bit with a few corpse piles, while the infection was recent i doubt nobody fought or made a decent mess. Messying up the place would also generate more spots for the SI to attack from. 
      
      I hope you found my review insightful, and i would gladly raise the rating if the map were further improved.
    • Jurassic Claws
      Jurassic Claws

      Posted this review

      7.2

      Pros:

      Good Intro 
      Nice use of the enivorment
      Some use stuff
      The Detail
      
      

      Cons:

      There is no navigation to the alram
      More medkits
      Too many tanks in the parking lots 
      Incoming attack come wave by wave right by the saferoom
      More ammo
      

      Conclusion:

      If your going to put so much events in one chapter give us better guns. And get better navigation for the map. Fix the tanks in the parking, cause I had to kill three of them in the parking lot.
    • Dude555
      Dude555

      Posted this review

      8

      Pros:

      1. detailed
      2. good idea of some stuff in the map

      Cons:

      1. i got lost in the alarm part, no arrows pointing the way
      2. only 1 map playable
      
      

      Conclusion:

      its a nice map, but dude make more maps in this campaign pls.
    • cmliu
      cmliu

      Posted this review

      7

      Pros:

      -Detail map
      -Special zombies included
      -AI is not too bad for a beta version

      Cons:

      -a long office map can be confused
      -need more ammo in office area
      -add more directions please
      -once you open the door-officce map (First Crescendo Event), a tank and a witch are waiting for you in EASY setting
      -near the end of map a car almost kill 2 AI bots.

      Conclusion:

      I think it is much harder to play this map in SP mode. (EASY setting)  I use pistols 80% of time because I do not know if there is ammo pile or not.  I think author can make better one in the near future.
    • commonwheel

      Posted this review

      9.5

      Pros:

      Great Flow.  Well put together. Fast surround transitions.

      Cons:

      Not Finished

      Conclusion:

      So far... SOOO AWESOME! I can't wait to see the rest of this map.
    • bazrael
      bazrael

      Posted this review

      9

      Pros:

      - Fluent gameplay.
      - Creative crane crescendo event.
      - Creative and interesting accident.

      Cons:

      - Ammo piles seem to appear a bit late. If players check every room for supplies, they may run out of ammo quickly. You may put ahead the ammo piles or give more available tier 1 weapons or pistols.
      
      - First unlimited crescendo event wasn't clear to me. I didn't realize there was a climbable boxes when I fight against the hordes. You may give more directions to players.

      Conclusion:

      You may put other tier 2 weapons at "secret" place. So far I merely found auto shotgun. Two bots was incapacitated by the accident and made me laugh loudly.
    • Marcusyaho
      Marcusyaho

      Posted this review

      9.2

      Pros:

      Good poster
      Challange
      Map lenght is good enough
      
      Nice intro
      Design is exellente
      Warehouse was not too open and have creative paths

      Cons:

      Very confusing during the first gameplay
      Molotovs a bit too eary (inside the start saferoom)
      Speicals often get stuck at office cubes
      
      

      Conclusion:

      It was very intresting and fun to play this map and you are a source of inspiration to map makers :)
      
      Confusing during the first gameplay and pretty hard so I dont suggest players with less then 10 hours gameplay test this xD. But in general, a fun, very nice map. Good work! Keep it up!
      
      Will be waiting for the rest

End of results.