Reviews for GTA2 MP Beta

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    • EshmawyMan
      EshmawyMan

      Posted this review

      6

      Nice as your first campaign

      I enjoyed your campaign, but it got some lame content especially on your first level which shows nothing and bots almost died because i was searching for a way to finally find out that i just had to enter the safe room on the car which led later to lame beginning for second level for me and bots and i had to restart the whole campaign again to start and finish 1st level in a better way because one never imagines it ends that fast. Loved the teleporting spots a lot, but Bots got some navigation errors that led to their death especially by jumping in pool or water trying to follow me after i took a shortcut above a truck. Levels seemed to be big and long while they were pretty short and the way is so easy to the safe room. Upon dying on one of those levels, i spawned in the safe room that will take me and bots to the next level and all i had to do was to close the safe room to be moved to next level which happened twice with other different campaigns and i wonder what is the reason for such issue. It makes journey easier, but those who love to pass it all by themselves won't love it a lot mostly. Appreciate your apology and incompetence in programming a finale at least you let us know. Hope you are there to keep it up and make more creative campaigns.
    • sophia hapgood
      sophia hapgood

      Posted this review

      Pros:

      Optimized well
      Wasn't difficult
      Working teleports were pretty neat

      Cons:

      Visually repetitive and boring
      Incredibly unclear layout
      Bugged safe rooms
      Never found finale
      Large amount of glitches- many, many floating items
      Some weird textures 
      Bot nav wasn't too good- they died in the water a lot
      Supply distribution was poor 
      

      Conclusion:

      The map is listed as having 4 chapters... we went through at least 10 safe rooms. Sometimes the safe room we spawned in would be a safe room for the next chapter, and all we had to do was open and close the door, but sometimes the game would go straight from one safe room to another. Sometimes we would lose all our weapons, health items, and throwables to the next chapter; sometimes we'd switch characters. I'm not sure what happened with the safe rooms, but it was pretty annoying. 
      
      Never did find the finale. The various levels were repetitive and boring, and the layout was confusing enough to make it impossible to figure out where to go. We never did reach the finale, although it displayed us being on it several different times. 

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