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Description
Plot: The survivors have escaped from the zombies by using a boat, but an incident forced them to dock.
The army seems to be here, but they quickly notice that they cannot count on them...
What happened to that boat? What to do? Where to go? Will survivors survive again? o_O
Please note: The MAIN GOAL of this campaign is to be CHALLENGING (mainly made and tested for Realism Expert mode)
Thus, you may be stuck by searching your way, being blocked by puzzles, or a missing key that is lying around.
This is INTENTIONAL.
Specificities:
* Challenging
* Puzzles (some optional)
* Find the way
* Secrets & counter
* Traps
* Custom content
I just remembered that I hadn't put a review here even after I had played this few years ago. After testing again, I remember, that this is one of worst puzzle campaigns. It lacks clues in most areas. Well, the beginning isn't bad, but everything starts from map 2. For example, in map 2, after exploding some propane tanks, there's no clue about where to go next. In map 3, there's no clue about what the gascans are used for. There's also a puzzle about picking 3 out of 5 or six items on the ground to start the generator, but again, there's no clue. There's also no clue about what to do at the end of map 3 to trigger map transition.
& the worse thing in map 2 & 3 are the endless horde. Imagine when you're trying to concentrate for awhile to think, yet horde keeps coming & distracting you. & the worst endless horde goes to map 3. Map 3 has endless horde in the beginning & near the end of the map. Even the endless horde still happens when arriving at the saferoom, & not to mention that there's still one remaining puzzle without clue waiting.
In short, this campaign is not well-optimized as a puzzle campaign. Even RE & Silent Hill campaigns still leave some hints, but this one almost has no hint except some icons when some doors need keys or some objects need more than 1 survivor standing close. If this is compared with "Left 4 Dust", in terms of traps, this one has friendlier traps that can be avoided easily but "Left 4 Dust" has much more dangerous traps that bots won't survive most of the time. But in terms of puzzles, I think "Left 4 Dust" is still easier as there are still some clues for the puzzles. So, unless you're very good at solving puzzles without hints, it's not recommended to play this campaign.
Part 2 NEEDED TOO.
Make sure "PART 1 of 2" and "PART 2 of 2" are together inside ADDONS folder to be abble play this ok.
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English description:
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If you like this campaign, support me on Patreon (Jo...
First and only witch crowning training map, that will not just put you in a room with a witch and a shotgun (meh), but show where and when exactly you have to shoot that scum for 100% crowning in every possible situation.
Crystal blue ...
Find 5 hidden glyphs to proceed to safe house..
Temporarily disable all other addons to play this map.
Fixed the model errors some people reported.
Demo recording bugged, use fraps or similar instead.
Enjoy!
This campaign is a sequel to 'Questionable Ethics'.
I strongly recommend playing 'Questionable Ethics' first.
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REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 4 & 5.
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Game instructor helps you on the way. But sometimes he might be quite harsh to you. Can you trust him?
ENABLE GAME INSTRUCTOR OR PLAYING WILL BE POINTLESS!
There are multiple ways to finish ma...
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requires add-on support. If you don't like puzzle campaigns you m...
Posted this review
One of worst puzzle campaigns with almost no clue
Edited: December 2024