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Description
Survivors find themselves in front of a great base... Will be someone in there? - Based on Silent Hill.
Any help for fix the bugs of the maps of the campaign, will be appreciated :-)
WARNING: Is a long campaing and is my first campaign!
You need Half-Life 2 Textures for play this campaign.
Link of Half-Life 2 Textures created by Angerfist.
v1.5 Release!!! Panic events don't work either.
Please read changelog for details :-D
Nice "Silent Hill" concept, but many things need fixing
The concept about "Silent Hill" environments is good. Unfortunately, there are still many things to fix, like:
1. Invisible walls in map 1 & 2.
2. Bugged common infected's spawn (most of the time, they either stand still or don't spawn at all)
3. Bugged special infected's spawn (they are often stuck somewhere or behind a locked door.
4. Items & switches don't glow.
5. Many empty areas & rooms (it feels like middle quality between orange campaign & well-made campaign, more to imperfect campaign that still needs some works).
6. Less to no clue about the items & switches.
7. Many "Error" signs in map 1 even after using "Halflife Texture".
In short, compared to old "Silent Hill" campaigns, this one is the incomplete version. There's nothing much to expect except exploration & puzzle-solving missions (this reminds me of "The Divide" campaigns that also focus more on exploration & puzzle-solving missions). Unfortunately, this campaign is discontinued so any further updates are impossible, unless if the author is back or there are some people willing to either fix this campaign or use some of the maps as a mashup campaign.
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Posted this review
Nice "Silent Hill" concept, but many things need fixing