Edited Mount Fuji the God map
Browsing 'Boss / Special' Maps
- Mount Fuji the God (endless cash)
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Featured
- Battlebase KoiN/A
BattleBase Koi is a large support floating-fortress for Japan. It was originally designed to research into technologies to advance Japan's ever expanding Nanite and Waveforce technology. Due to Allied offence, this ship continues its p...
By TiberianFiend - Mission ImperorN/A
This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...
- EAST VS BEST IIN/A
Bridges can be destroyed once but are indestructible once repaired. Installation: once extracted copy the entire East_VS_Best_II folder can copy it on to C:\Documents and Settings\*user*\Application Data\Red Alert 3\Maps (Xp users) C...
By DOGS - Dutch CourageN/A
This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around wil...
By Clone11b - Isolated IslandN/A
Isolated Island is a 2 player map with each player starting with slightly limited building space to encourage expanding. Near each of the starting locations is a third Ore Node located on the third level. There are two oil derricks at t...
By Clone11b - RA3 Mod BuildStudioN/A
Red Alert 3 was created using Electronic Art’s (EA) Sage Engine. The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities...
By Electronic Arts - RA3 Map GeneratorN/A
This map generator can generate 1-6 players land/water maps, and 2/4/6 players tournament (symmetrical maps). Current settings include textures & texture blending, heights, height smoothing, water height & reflection etc. These settings ...
By Kos4u2c - Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Serenity GardensN/A
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...
By ZeNewk & Acid_Cr@sh - Arctic RefugeN/A
Medium sized three or six player map with narrow engagements, lots of water and various attack-routes! Set in on a snowy island in the arctic.
- Grens Tutorial MapN/A
This is the map I made while creating the Red Alert 3 World Builder tutorial. This tutorial takes you step-by-step through the process of creating a map for the very first time from the initial set up parameters through to creating a fi...
By Gren - Rampant WildernessN/A
Map designed around the Mount Rushmore theme, as I thought most of the props have little or no appearance in the game on Multiplayer maps but really based in the Canadian Forest woodland. Water splits up the flat map with small camp site...
By TiberianFiend - Oceanside RevisitedN/A
Map based on the original Oceanside map from Red Alert 2 Yuri's Revenge. It consists of 4 unique asymmetrical islands for base building, a central platform with tech structures and Ore Nodes of strategic value. The map also offers a ch...
By ZeNewk & Acid_Cr@sh - Assassin's ShadowsN/A
This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
By TiberianFiend - DC UprisingN/A
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
By Clone11b