Edited Mount Fuji the God map
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- Iceland IcebergsN/A
This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, an...
By Clone11b - Dual DuelN/A
This one is my 4th map and it was originally designed for Mission-like scripted gameplay but due to hard modding issues, I'm releasing this one with scripts-free Skirmish Gameplay. About Gameplay: This one is about pure team play. Two ...
By ZeNewk & Acid_Cr@sh - A Place in the HeavensN/A
A Place In The Heavens features a new and extended array of units to use including the Tankbusters, Engineers and the IFV Gunner. The Clan choice area is used to select the Clan for your units. This affects the outcome of your units as...
By TiberianFiend - Tsunami ReduxN/A
Each player will start off on his or her own private island (4 total). This is a great map for those that like to have long naval battles. Tip: Money will be consumed quickly, make sure you monitor your resources and don't over spend. It...
By TheWorms - Cruickshanks CrossingN/A
***** Notes: ****** This map is a 5 player Skirmish map. Finances are kept to a reasonable level with the many Oil Derricks and Ore Nodes available. Access between the 2 islands is via 2 bridges, crossing the river to the north and sout...
By Gren - Hostile DawnN/A
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
By $nake$hiT99 / SFSSnake - Flatland-DeltaN/A
A large symetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units...
By Gren - DC UprisingN/A
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
By Clone11b - To Bridge the GapN/A
To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...
By Spider_Pig_Rocks - Dutch CourageN/A
This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around wil...
By Clone11b - Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
By Clone11b - Assassin's ShadowsN/A
This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...
By TiberianFiend - Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
By Commander Shikari - Arctic RefugeN/A
Medium sized three or six player map with narrow engagements, lots of water and various attack-routes! Set in on a snowy island in the arctic.