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Description
Beldurra consists of 3 chapters that take the survivors through the already-ruined city of Beldurra and ultimately downriver to a salvage compound. Equipment and obstacles are determined in real time, both to keep players alert and to make replaying levels more fun.
Features custom textures and an original end-credits score.
Beldurra is released under Creative Commons License BY-NC-ND
Special thanks to: NowOrTrevor and Sean for textures, Borkjop for ideas and assets, Chainsaws Ahoy and everyone who helped playtest, and Valve Software for an amazing core game and making the development tools available.
Beldurra is my first Hammer project.
Fun campaign, especially when playing on Expert, although it doesn't have many shining points.
+ Creative ideas, such as unlockable doors (kinda meaningless though)
~ Basic design
~ OK details
-- Bot nav issues
I'm gonna try Beldurra 2 next, and I hope it will bring me more joy.
If you enjoy my work you'll be glad to know I'm working on this little doo hickey. This will be the place for my entry for the movement contest. Be sure to check out the video below!
Currently in BETA and ready for testing.
Recommend...
English: Improves the graphic quality of water
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Español: Mejora la calidad gráfica del agua
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Posted this review
Nice
Edited: April 2024