[CLASSIFIED] Dead Center Reloaded/死亡中心重装上阵
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- Dead Center
- Remake
- community map
- L4D2
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Smikexen
Developer
File Details
V1.1 Dead Center ...
(1.2 GB)
View Changelog
Version 1.1 Complete
Welcome to my next map, a map I created with passion that has returned to my core. Then I put a lot of effort into this map remake. I try to execute according to my original plan, which is also on my schedule in Tower Raid. I had already planned the map project when I was creating the initial map. Now it's time to deliver on this plan.
-What's new?
-Redesigned map. Do not modify according to the original structure.
-Some easter eggs. Find them and unlock hidden achievements.
-How to play?
-Download the files and extract it. You need to put in this path: ../left4dead2/addon
About maps:
Map 1: Hotel
You started on the hotel rooftop, but you missed the helicopter rescue window because they arrived two hours earlier. So you decided to try your luck at the mall, hoping that the evacuation point there hadn't been closed yet. The hotel didn't catch fire, at least not the plane crash. When I first started working on this level, I even considered setting the safehouse in the underground parking lot, where you'd have to wade through a lot of zombie hordes. However, considering the limited number of firearms and the potentially fast pace of the first level, I abandoned the underground parking lot plan.
Map 2: Street
In M2, you will pass through a blocked tunnel, which, according to official sources (yes, that's me), is the initial outbreak point. I'm using the tunnel in Dying Light as a reference for this scene. It's very dark inside the tunnel, so you'll need to turn on the backup generator inside to open the door. In this level, I abandoned the original cola and replaced it with charging forward against hordes of zombies. You'll need to activate certain mechanisms to find a way out. This is exciting, but requires teamwork. The design is inspired by the tunneling scenes at World Z.
Map 3: Shopping Mall
This level needs to emphasize tension and teamwork. Therefore, I added a surprise when turning off the alarm on the third floor.
Map 4: Exhibition
This was an exhibition, which has now been converted into a temporary shelter. You need to find the way to get out here. Then open the relevant doors and find the corresponding exit route; the route is random. But gascans aren't easy to get. That damned manager locked them up to prevent theft. Your car is now fully fueled and ready to drive away. Good luck.
(If you don't know where these keycard, find logo color)
Map code:
map dcr_m1
map dcr_m2
map dcr_m3
map dcr_m4
Credit:
Smikexen - Map Designer

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