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Description
Take part in the Synergenic Technologies Inc. Hazardous Environment Teambuilding Study. Fight your way through teeming hordes of the undead to escape the testing area. It's almost identical to Prototype Mark 2, but edited to play better in L4D2.
09/10/18
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Small update this time. Rebuilt the string tables on all of the maps. Fixed a broken texture path. Added some hint entities.
The biggest and certainly the brightest change is that now all of the maps support HDR Lighting and Cubemaps!
Thank you... Finished in 3hrs, 3min and 17 Restarts, Expert Single Player Mode
Checkout my complete walk-through for this campaign through the link below:
h\t\t\ps://www.youtube.c\o\m/playlist?list=PLOFtKLS6rEvm-lEgithQsu0fkI44NA5ea
Copy the URL, Remove \ from (h\t\t\ps) & (c\o\m), then Press Enter
Ch1 was the shortest and it was just about that tank waiting in the end. I luckily passed it while all bots were down.
Ch2 [1 Restart] was longer and had like 2 panic events. Nothing wrong, except for a spawn of 1 zombie behind me in the safe room, really?
Ch3 [8 Restarts] was longer and harder with scripted tanks and hordes triggered for no reason. It's the main reason I took 1 star off.
Ch4 [5 Restarts] was harder than chapters before it, but still managed to do it with less restarts than ch3. I discovered hidden closets.
Ch5 [3 Restarsts] was hard in a way, starting with that trap, but gave my team a better spot to fight hordes and tanks. I made 1 special infected stuck without killing it.
I loved the design and the painting. Nothing wrong with the map routes, whether they are linear or not. All I care about is the map difficulty balance, especially for expert single player mode runners. I also loved the final scene after elevator brought us to streets, epic.
I hope I come across more of your maps. Thank you and keep it up.
<<NEW VERSION 5 RELEASED>> This is my first campaign. 3 custom maps based on real places from Spain (coop only). First map is about my neighbourhood of Valencia. Second is the place where I used to play with my band. Third is the place w...
This was designed as an Single Player experience in mind.
Players who are strong-willed with large amount of patience, stubborn and are also willing to sacrifice in order for the team to advance, then give this a shot.
This campaign is ...
-Simple survival map-
Numerobis camp is my first result of hammer editor research ever. As i'm neither a game designer/programmer nor skilled in any way in this direction, you might sense this map as pretty cheap and weak made. That's ok...
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 4 & 5.
This campaign is very long and rather difficult! Be Warned!
Also includes the 'Black Mesa East' chapter but compared to the rest of t...
The survivors are now trapped in a ghost town (based off a real one in the Midwest) the survivors must survive in abandon old homes and historic areas.
Final update! Let me know if you find any bugs! Hope you enjoy it!
In this campaign, i've created a simple but effective campaign, filled of traps, puzzles, a maze, an endless custom-scripted Onslaught, and a challenging finale.
Updated to 4.0 version, adding a new finale, and lots of bugfixing.
The core to the sequel Let's Build a Rocket. This powerful setup allows players to freeform build their forts and defend their base against zombies! Included are source files and a playable example map. Help make Let's Build maps better ...
Posted this review
Thank you... Finished in 3hrs, 3min and 17 Restarts, Expert Single Player Mode
Edited: June 2024